75m (Super Smash Bros.)

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75m (Super Smash Bros.)
A terrible stage based off the first game in the Mario and Donkey Kong series. Why!?
Type: Stage
Appearance: Super Smash Bros. Brawl
Super Smash Bros. for Wii U
Super Smash Bros. Ultimate
Franchise: Super Smash Bros.

75m (also written 75 m) is an unlockable stage in Super Smash Bros. Brawl, a Familiar Stage in Super Smash Bros. for Wii U, and a Starter Stage in Super Smash Bros. Ultimate. It is based on the third level from the 1981 arcade game Donkey Kong.

Why It Falls Down In 75 Meters

  1. The stage is very big, making it problematic to get from one side of the stage to another, which is one of the causes for Pauline's spirit battle and Donkey Kong and Lady's Spirit Battle in Ultimate being one of the most infamous in the game.
  2. After playing on the stage for a bit, some jacks will come out from the top left corner and can KO players, which sucks, especially if you were knocked into the springs' range from an attack.
  3. Jacks aren't the only annoying hazards that deal damage, as there are also flame-looking creatures called Trouble Bugs that are faithful to their name.
  4. Also, the Sprite Donkey Kong at the left top is NOT a part of the background, in fact, he can damage you on contact.
  5. There's so much to deal with, you may not actually be fighting some of the time and instead trying to get across the stage while avoiding hazards.
  6. Most of the platforms are go-through, making it very hard to teabag without losing your spot.
  7. Due to the dark and empty background, the stage's Ω form looks completely empty, and popular assist trophies such as Nikki aren't able to be summoned due to the darkness obscuring their shadows.
  8. When playing as R.O.B. on this stage, there will be a glitch where if you're hanging on a ledge on the left side of the map, you will be teleported to the right randomly.
  9. Wasted Potential: They could have used 25M, due to it being more iconic, and probably more fun to play on.

Redeeming Qualities

  1. The stage is thankfully banned from tournaments due to its size.
  2. Recovery is very easy due to how many platforms there are, making edge-guarding as Little Mac or Ivysaur so much less risky.
  3. The stage is a decent memorial to the original Donkey Kong arcade game.
  4. This stage has Battlefield and Omega forms, that are, of course, a lot more playable than its normal counterpart.


  • In Ultimate, the following Assist Trophies cannot appear on this stage: the Moon, Andross, Kapp'n, Devil and Nikki, the latter due to the dark background obscuring her drawings. Additionally, Lunala cannot be summoned on this stage through a Pokeball.
  • Although the stage most closely resembles the arcade version of Donkey Kong (including the appearance of Pauline's hat, which is absent from the NES port), in Brawl and SSB4, all sound effects are taken directly from the NES version of the game. However, Ultimate uses the proper arcade sound effects.
    • The change in visuals and sounds to become more arcade-accurate likely is due to a settlement regarding Ikegami Tsushinki Co LTD., the creators of the original Donkey Kong arcade machine's hardware and code. Due to the conflicting ownership of the original code and legal issues regarding the code's reverse-engineering for Donkey Kong Jr., the arcade version has rarely been rereleased, with the NES version often being used in its place. However, Arcade Archives: Donkey Kong, released in June 2018, 37 years after the original, appears to have settled the matter, hence the changes in 75m to resemble the arcade version.


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