Wario (Super Mario 64 DS)

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NOTE: This page only judges him as a playable character in Super Mario 64 DS.

Me as a bad playable character? You gotta be coo coo crazy!

Wario is a recurring character in Nintendo's Mario franchise, being the titular character's rival since his first debut as a bad guy in Super Mario Land 2: 6 Golden Coins and also starting his own series as a treasure hunter and microgame creator.

Most of his appearances as a playable character are memorable, unique and fun, mostly in his own series and other Mario spin offs, because in his first time being playable in a true platform Mario game, he is not even close to how good he usually is!

Rotten Qualities

  1. Unlike any other character which gameplay feels inspired by their own games (Yoshi and Luigi having similar gameplay from Super Mario World 2: Yoshi's Island and Super Mario Bros. 2 respectively), Wario feels more like a watered down version of Mario with only a few differences.
  2. Thanks to him being heavy he ends up being the worst option for any level (especially underwater ones thanks to his speed) even with double, triple or long jumps, it might make sense but Wario made it clear that platforming is not a problem for him a Lot of times before, most notably in the Wario Land games, most of which came out before this game.
    • What makes this worse is that Wario: Master of Disguise and Wario Land: Shake It came out after this game, and those 2 games proved that platforming is no problem for Wario at all.
  3. Missed Oportunity: Wario could've had his unique moves from his games (especially Wario World, a 3D platform game released for Nintendo Gamecube before this remake), not helping is that Wario seems to be doing his iconic Shoulder Bash in almost every box art but he doesn't have it in the game.
    • The game does the job worse than Super Smash Bros. series in making the character more faithful and unique.
  4. Just like Luigi, his exclusive power up was taken from the original Super Mario 64, and thanks to that Mario cannot use it again in the remake unless using the Wario hat.
  5. He doesn't have much purpose aside from breaking bricks other characters can't, his immense strength and getting stars and keys exclusive to him, and unlike the introduction cutscene, he remains mostly quiet (if he's saved by Luigi before the game is done) after Bowser's defeat, aside from a little reaction to Peach rewarding Mario.
  6. Overall, it was a terrible way of introducing him as a playable character in a true Mario platformer game.

Good Qualities

  1. Wario making his debut as a playable character alongside the Mario Bros and Yoshi was a great idea, though the execution wasn't the best.
  2. He can throw some enemies, objects and even defeat bosses faster, do more effective ground pounds and break black bricks to get more Power Stars.
  3. Wario can pick up, spin and throw stunned characters in VS mode, which is interesting and somewhat ironic, because unlike Mario he is not allowed to fight Bowser and doesn't do this move in the main mode.
  4. Unlike Mario (and Yoshi during the beginning), for the most part, he is completely optional and sometimes it's not required to play as him thanks to the game allowing other characters use the Wario hat.
  5. While it doesn't last for too long, he has a good interaction with the brothers in the introduction cutscene.


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