Chapter 13: Redemption (Final Fantasy XV)

From Atrocious Gameplay Wiki


Chapter 13: Redemption is the second-to-last chapter of Final Fantasy XV. It soon became a controversial level in the Final Fantasy series, as well as unanimously the most hated part of the game.

Why It Sucks

Note: This article is focusing on the earlier versions of FF XV.

  1. You're forced to go through this level alone, despite this game being built around, you know, working together.
  2. At the beginning, all of your weapons are taken away, leaving you with only the Ring of the Lucii, that, while effective at killing enemies, it basically makes you a sitting duck when you use it. No
    • The Ring can quickly drain all of your MP, meaning that you must wait until it recharges.
  3. Later in the level, you will get The Sword of the Father as your handheld weapon, but it has a very nasty side effect, as it drains your health with every single strike.
  4. The fallen tower of Niflheim is rather dull and tedious to explore.
  5. Repetitive visual and level design, consisting of many long and cramped industrial hallways.
  6. Horrible stealth sections. It doesn't help that the "Hide" prompt is mapped to the Jump button.
  7. Mediocre save points that only be used via rest points.
  8. Throughout the level, there are enemies that will jump at you, creating some sort of jump scare, as it gets annoying fast. The worst part? The jump scare is repeated six times.
  9. Imperial Axemen keep coming non-stop during the stealth sections.
  10. When you get a key card, you get key cards, and you grind for the same one again four times.
  11. Several plot elements are just thrown in and then either forgotten about or not explored at all.
  12. To address the elephant in the room, despite the overall repetitive and tedious visuals, this level goes on for three hours.
  13. Towards the end of the level, there's an annoying boss fight.

Redeeming Qualities

  1. The day before Episode Gladiolus (the first episode DLC, which was decent) came out, an update addressed the level. This included making the Ring of the Lucii notably more powerful, as well as adding a "Verse 2" that fleshes out the story and allowing the players to skip the tedious part Noctis had to go through.
  2. Decent lighting effects.
  3. Nice music.
  4. Interesting plot twist where Ardyn reveals his true nature.
  5. It's REALLY satisfying after this chapter is beat.

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