Ness (Super Smash Bros. N64 & Super Smash Bros. Melee)

From Atrocious Gameplay Wiki
This is not Oykay.
And neither is this.

NOTE: This page is discussing on how he had a bad start in the first 2 Smash games, not to mention that this page is only judging him on his moveset and playstyle, not him as a character.

Ness is the silent main protagonist of the RPG-game EarthBound. He is a playable fighter in every Smash Bros. game to date. However, he has often been cited as one of the worst fighters in early installments, in Smash 64 and Melee.

Why He Was Not Oykay

  1. Something offset about Ness in Smash is that most of his Special Moves, and later his Final Smash, were never his in EarthBound. (Although to be fair, Smash required a lot of innovation for all characters, especially Captain Falcon, so this is justifiable.)
    • In fact, he could easily be replaced by Ninten, as he owns those PSI moves, unlike Ness.
  2. He has very slow movement, both on the ground and in the air.
  3. His PK Flash move:
    • Has a lot of startup lag.
    • Takes too long to fully charge.
    • Leaves him very vulnerable.
  4. Like when using PK Flash, he is very vulnerable when using PK Thunder move, especially in midair.
  5. He also has an attack called Thunder Tackle (only accessible if he uses his Up-B like if he is recovering but aims for a foe), which is quite strong but if he use it next to an edge he falls down the bottomless pit to his doom for a free self-destruct because you know, almost ALL up specials are used for recovery.
  6. His PK Fire move and line is annoying, especially since it's used many times, especially in online gameplay. For the line, it makes you feel like you want to use PK Fire on him so he learns his lesson.
  7. The Baseball Bat attack, while strong, leaves him wide open.
  8. The PSI Magnet move only works on energy based attacks (like Mario's Fireball and Samus' Charge Shot). So if you try to defend yourself from, say, Link's Arrows or King Dedede's Waddle Dee Throw with it, too bad too sad.
  9. His pain voice is super repetitive.

Redeeming Qualities

  1. Despite not being a very good fighter, he's a very good character.
  2. Makiko Ohmoto does such an awesome job at voice providing him that she voice provides the character ever since.
  3. He was improved in later games starting from Brawl and especially in Smash 4 and SSBU. In Brawl, Ness might not be as good as in Smash 4 and Ultimate, but was a decent fighter, as his flaws were improved from 64 and Melee.
  4. Under the right hands, he can be a nearly unbeatable fighter.
  5. His floaty double jump and PK Thunder can be a great recovery if the players know what they're doing.


  • Ness's "Okay!" and "PK Fire" lines are popular internet memes.
  • His voice providess also provides the voice of Kirby, Lyn and Viridi.


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