Poison Mushroom (Super Mario Bros.: The Lost Levels)

From Atrocious Gameplay Wiki
Poison Mushroom (Super Mario Bros.: The Lost Levels)
This isn't a power-up: it's a POWER-DOWN.
Type: Power-up/Hazard
Appearance: mh:crappygames:Super Mario Bros.: The Lost Levels
Franchise: Mario

The Poison Mushroom is a power-up introduced in Super Mario Bros.: The Lost Levels that hurts Mario if he's Super Mario tier or higher and kills him if he's Small Mario. This power-up is often considered one of the worst power-ups in the Mario series.

Why This Power-Up Sucks

  1. This power-up will hurt you if you're Super Mario and straight up kill you if you're Small Mario.
  2. In its debut game, it blends in with regular Mushrooms, making it hard to tell which is which.
  3. In Super Mario 3D Land, it chases you around. Fortunately, it can't climb up walls, unlike the Rotten Mushroom.
  4. In Super Smash Bros it's even worse to tell the difference between Poison and Super Mushroom.
  5. In the Mario Party series, it reduces your roll for the next turn.

Redeeming Qualities

  1. This power-up is useful for making gaps that only Small Mario can access. It is also necessary to knock the Poison Mushroom in Squiggler's vim in Mario & Luigi: Partners in Time.
  2. In Super Mario Kart, hitting a Poison Mushroom while you're small will revert you to normal size, unlike another Mario Kart item.
  3. Later appearances, mostly the Mario RPGs, made it look less like a regular mushroom so it can be told apart.


  • In the game it first appeared in, it is considered a power-up (despite what the caption says). If you have the item on the screen, hit another block (if it has an item in it) and the mushroom will disappear. This glitch happens in the previous game, and it happens because the game was not programmed to have 2 power-ups on the screen at the same time.[1]


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