Talk:Dusty Dune Galaxy (Super Mario Galaxy)/@comment-27036306-20180403165234

From Atrocious Gameplay Wiki

1. Length is not inherently bad. If you want to argue that the level is bland or repetitive or something, go ahead, but there's nothing wrong with having a long(ish) level if it's well designed.

2. The level is linear, like most Galaxy levels.

3. Where? I never had trouble with them.

4. I agree that purple coin missions are tedious and annoying, but this one isn't that bad. Staying out of the quicksand isn't too difficult.

5. The challenge of the quicksand sections is avoiding the quicksand! 

6. I agree. The game giving you false hope that you can get out of the quicksand sucks.

7. The tornadoes aren't terribly hard to avoid.

8. Where? I never found any of the platforming sections unfair.