The Shy Bandit (Paper Mario Color Splash)

From Atrocious Gameplay Wiki
File:Shybandit.gif

The Shy Bandit is a mechanic in Paper Mario Color Splash. After you leave a level, The Shy Bandit will randomly show up on the world map and go after a level that the player has been to in an attempt to suck all off the color out of the level. To prevent this, the player must get to the level first or intercept the Shy Bandit.

Why He Sucks

  1. He has access to all of the paths, even the ones you haven't accessed yet, giving him an unfair advantage.
  2. He can basically take away ALL of the player's hard work in repainting a level.
  3. The Shy Bandit can show up at a place on the map that Mario is really far away from, thus creating a scenario where the player can't stop him.
  4. Most of the time, the Shy Bandit will reach his marker before you do and begin to drain the level of its paint. However, you can still engage a fight with him by running up to him.

Redeeming Qualities

  1. The Shy Bandit is easy to defeat in battle.
  2. Successfully blocking him rewards Mario with 300 coins.
  3. Unlike another annoying mechanic in Color Splash, at least the Shy Bandit can be stopped. (Most of the time)

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